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Expert-Level JavaScript Interview Q&A for 2025: Crack Advanced JS Interviews

Expert-Level JavaScript Interview Q&A for 2025: Crack Advanced JS Interviews

By Shruti • Fri Aug 22 2025

Expert-Level JavaScript Interview Q&A for 2025: Crack Advanced JS Interviews

1. How does JavaScript handle concurrency if it’s single-threaded?

  • JS is single-threaded, but the browser/Node provides a task queue + event loop.
  • Long operations run via Web APIs or C++ bindings (in Node) and their callbacks are queued.
  • This is how JS looks concurrent without true multithreading.

2. Explain V8 Hidden Classes and Inline Caching.

  • Hidden Classes → V8 creates “shapes” for objects internally to optimize property access. Changing object structure often can hurt performance.
  • Inline Caching → V8 remembers the type of object property accessed to speed up repeated lookups.

 That’s why it’s better to use consistent object structures in performance-critical code.


3. What are Zones in JavaScript? (used in Angular)

Zones are a way to intercept and track async operations (timers, promises, events).

  • Angular uses it to detect when async tasks complete, so it knows when to run change detection.

4. How does JavaScript’s Just-In-Time (JIT) Compilation work?

  • JS engines like V8 don’t interpret line by line only.
  • They parse code → generate bytecode → hot code paths are optimized into machine code by JIT compiler.
  • If assumptions fail, code is de-optimized.

5. Explain the difference between Monomorphic, Polymorphic, and Megamorphic function calls.

  • Monomorphic → function always called with same type of arguments → fast.
  • Polymorphic → called with few different types → still optimized.
  • Megamorphic → too many types → engine gives up optimization → slower.

6. What is Tail Call Optimization (TCO) in JavaScript?

  • In strict mode ES6, recursive calls in tail position (last statement) don’t grow the call stack.
  • This prevents stack overflow in deep recursion.
    "use strict";
    function factorial(n, acc = 1) {
      if (n === 0) return acc;
      return factorial(n - 1, n * acc); // Tail call
    }

     

7. How does JavaScript handle BigInt differently from Number?

  • Number is IEEE-754 double precision (max ~2^53).
  • BigInt can store arbitrarily large integers but is slower and not mixable with Numbers directly.

8. What are Realms in JavaScript?

A Realm is like a separate JS environment with its own global objects (Array, Object, etc.).

  • Example: iframe in browser has its own Realm.
  • Objects from different realms aren’t equal (iframe.Array !== window.Array).

9. What are WeakRefs and Finalizers used for?

  • WeakRef → reference to object without preventing GC.

  • FinalizationRegistry → lets you run cleanup code after object is garbage collected.

     Should be used very carefully (advanced memory management).


10. How does JavaScript handle async iteration (for await...of)?

  • Normal for...of → works with iterables.

  • for await...of → works with async iterables (streams, paginated APIs).

    It pulls data as Promises, one by one.


11. Explain SharedArrayBuffer and Atomics in JS.

  • Normally JS is single-threaded.
  • With Web Workers + SharedArrayBuffer, multiple threads can access the same memory.
  • Atomics methods provide safe operations (like locks) to avoid race conditions.

12. What is the difference between Microtasks, Macrotasks, and Render Tasks?

  • Microtasks → Promises, MutationObserver (executed before repaint).

  • Macrotasks → setTimeout, setInterval, I/O callbacks.

  • Render tasks → browser’s repaint/reflow cycle.

     Understanding this helps in performance tuning (avoid layout thrashing).


13. How does JavaScript handle module resolution in ES Modules vs CommonJS?

  • CommonJS (Node) → synchronous require(), executes immediately.
  • ESM → static import/export, async loading, supports tree-shaking.
  • Node uses dual package support ("type": "module" in package.json).

14. What are JavaScript WeakMaps really used for?

  • Used for private data inside objects because keys are not enumerable and garbage-collected safely.
  • Example: storing metadata about DOM nodes without memory leaks.

15. What are Generators + Async Generators really useful for?

  • Generators (function*) → pause/resume execution, useful for iterators.
  • Async Generators (async function*) → consume data streams piece by piece (like async pagination).

16. What are Decorators in JavaScript (Stage 3 Proposal)?

Decorators are special functions for meta-programming — adding behavior to classes/methods at definition time.

Used heavily in frameworks like Angular.

function readonly(target, key, desc) {
  desc.writable = false;
  return desc;
}

class Example {
  @readonly
  method() {}
}

17. How does JavaScript handle memory leaks?

Memory leaks often happen due to:

  • Global variables not cleared.

  • Detached DOM nodes still referenced.

  • Closures keeping large data alive.

    Tools: Chrome DevTools → Memory tab to debug leaks.


18. Explain the difference between an Interpreter, JIT, and AOT in JS engines.

  • Interpreter → executes line by line (slow).
  • JIT (Just-In-Time) → compiles hot code into machine code at runtime (fast).
  • AOT (Ahead-of-Time) → not common in JS, but frameworks like Angular use it for templates.

19. How does JavaScript optimize try...catch blocks?

Engines usually de-optimize functions containing try...catch, so avoid wrapping large logic inside them.

Better: keep try...catch small and focused.


20. How does requestAnimationFrame differ from setTimeout?

  • setTimeout → runs after delay, not in sync with browser painting.
  • requestAnimationFrame → runs just before next repaint, optimized for smooth 60fps animations.

21. How do modern JS engines handle OS-level threads?

  • JS itself is single-threaded.
  • But browsers use multi-threading internally:
    • One thread for JS execution.
    • One for rendering (compositor).
    • One for networking.
    • Workers for parallel execution.

22. What are generator coroutines used for in deep async flows?

  • Before async/await, libraries like co used generators as coroutines for async flow control.
  • Now async/await replaced them, but still useful in lazy async streams.

23. What is a “Hidden Class Transition” in V8?

  • When you create an object with properties in different orders, V8 creates new hidden classes.
  • Best practice: initialize all properties in the same order to avoid extra transitions.

let a = {x: 1, y: 2}; // hidden class A
let b = {y: 2, x: 1}; // hidden class B (different order → slower)

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